CAREER

In a virtual world everything is possible and we are always
looking for new talents to create that world with us.


Find something below that sounds like you?
Please send your application including resume and cover
letter or any questions you might have to the address below:

Erik Wahlberg, CEO
erik@friendfactory.com
+46704242195

If you don’t find any job opening that fit your profile below,
drop us a line at career@friendfactory.com

 

Interns/Master Thesis Interns to build: Real-Time 3D Avatar Chat Prototype

The latest mobile telephone technologies with depth cameras enable us to virtualize our facial expression and apply them on 3D avatar models. This technology is now undergoing a huge consumer adaptation shift where a new form of live communication between virtual friends is taking form.

 

Interns/Master Thesis Interns to build: Voice & Vision Based Search in Game Editor

Products and services are becoming better and better through training the algorithms that support them. Our take on ML and its forefront with voice and vision search services are that they need to help our users to do:

a. Something that the user has never done before in a professional way.

b. Speeding up something +10x faster than done manually.

c. Inspire users with a new form of creativity and a way to visualize their idea.

 

Interns/Master Thesis Interns to build: 3D Avatar Generator Prototype

The latest mobile telephone technologies with depth cameras enable us to virtualize our facial expression and apply them on 3D avatar models. This technology is now undergoing a huge consumer adaptation shift where a consumers can become an avatar and create an virtual version of themselves - a virtual friend. Communication between avatars is quickly getting closer to mimic real life facial communication.

 

Interns/Master Thesis Interns to build: Next-Gen Database For Mobile 3D Game Editor

Friend Factory is on a journey of creating a large real-time database for 3D assets. The 3D Industry is now undergoing a shift where democratization of tools and easy access of 3D assets is now happening. This Industry has predominantly been used by Hollywood animation studios, large scale game developer and has been inaccessible for non-professionals. The 3D open world social-gaming space is a case in point where creator tools and have been easily made accessible to PCs. We believe this shift is now coming to 3D virtual characters and smartphones.